UtilitiesFunctionscreateFP32TextureVersion: NextcreateFP32Texture CallablecreateFP32Texture(gl: WebGL2RenderingContext | null, width: number, height: number, texIndex: number, filtering?: number): WebGLTexture | nullParametersgl: WebGL2RenderingContext | nullwidth: numberheight: numbertexIndex: numberfiltering: number = GL2.NEARESTReturns WebGLTexture | null