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VectorOverlayStore

Index

Constructors

constructor

Properties

intensityMax

intensityMax: number | undefined = undefined

intensityMin

intensityMin: number | undefined = undefined

progress

progress: number

tiles

tiles: VectorOverlayTile[] = []

Accessors

isComplete

  • get isComplete(): boolean
  • Returns boolean

Methods

addData

  • addData(intensityTiles: ITileData[], angleTiles: ITileData[], progress: number): void
  • Parameters

    • intensityTiles: ITileData[]
    • angleTiles: ITileData[]
    • progress: number

    Returns void

clearData

  • clearData(): void
  • Returns void

setData

  • setData(intensityTiles: ITileData[], angleTiles: ITileData[], progress: number): void
  • Parameters

    • intensityTiles: ITileData[]
    • angleTiles: ITileData[]
    • progress: number

    Returns void