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Version: 4.1.0

VectorOverlayStore

Index

Constructors

constructor

  • new VectorOverlayStore(frame: FrameStore): VectorOverlayStore
  • Parameters

    • frame: FrameStore

    Returns VectorOverlayStore

Properties

intensityMax

intensityMax: number

intensityMin

intensityMin: number

progress

progress: number

tiles

tiles: VectorOverlayTile[]

Accessors

isComplete

  • get isComplete(): boolean
  • Returns boolean

Methods

addData

  • addData(intensityTiles: ITileData[], angleTiles: ITileData[], progress: number): void
  • Parameters

    • intensityTiles: ITileData[]
    • angleTiles: ITileData[]
    • progress: number

    Returns void

clearData

  • clearData(): void
  • Returns void

setData

  • setData(intensityTiles: ITileData[], angleTiles: ITileData[], progress: number): void
  • Parameters

    • intensityTiles: ITileData[]
    • angleTiles: ITileData[]
    • progress: number

    Returns void