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AnimatorStore

Index

Constructors

constructor

Properties

animationActive

animationActive: boolean = false

animationMode

animationMode: AnimationMode = AnimationMode.CHANNEL

frameRate

frameRate: number = 5

maxFrameRate

maxFrameRate: number = 15

maxStep

maxStep: number = 50

minFrameRate

minFrameRate: number = 1

minStep

minStep: number = 1

playMode

playMode: PlayMode = PlayMode.FORWARD

step

step: number = 1

Accessors

frameInterval

  • get frameInterval(): number
  • Returns number

serverAnimationActive

  • get serverAnimationActive(): boolean
  • Returns boolean

startAnimationDisabled

  • get startAnimationDisabled(): boolean
  • Whether the animation feature should be disabled. It is disabled when no image is loaded or only one animation step is available, e.g., animating channels of a 2D image.


    Returns boolean

staticInstance

Methods

animate

  • animate(): void
  • Returns void

setAnimationMode

setFrameRate

  • setFrameRate(val: number): void
  • Parameters

    • val: number

    Returns void

setStep

  • setStep(val: number): void
  • Parameters

    • val: number

    Returns void

startAnimation

  • startAnimation(): Generator<Promise<IStartAnimationAck>, void, unknown>
  • Returns Generator<Promise<IStartAnimationAck>, void, unknown>

stopAnimation

  • stopAnimation(): void
  • Returns void