#include <RegionState.h>
◆ RegionState() [1/2]
carta::RegionState::RegionState |
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◆ RegionState() [2/2]
carta::RegionState::RegionState |
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int |
ref_file_id_, |
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CARTA::RegionType |
type_, |
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const std::vector< CARTA::Point > & |
control_points_, |
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float |
rotation_ |
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◆ GetLineRegionName()
std::string carta::RegionState::GetLineRegionName |
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◆ GetRectangleCorners()
bool carta::RegionState::GetRectangleCorners |
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casacore::Vector< casacore::Double > & |
x, |
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casacore::Vector< casacore::Double > & |
y, |
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bool |
apply_rotation = true |
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◆ IsAnnotation()
bool carta::RegionState::IsAnnotation |
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◆ IsBox()
bool carta::RegionState::IsBox |
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◆ IsLineType()
bool carta::RegionState::IsLineType |
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◆ IsPoint()
bool carta::RegionState::IsPoint |
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◆ IsRotbox()
bool carta::RegionState::IsRotbox |
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◆ operator!=()
bool carta::RegionState::operator!= |
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const RegionState & |
rhs | ) |
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◆ operator==()
bool carta::RegionState::operator== |
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const RegionState & |
rhs | ) |
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◆ PointsChanged()
bool carta::RegionState::PointsChanged |
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const RegionState & |
rhs | ) |
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◆ RegionChanged()
bool carta::RegionState::RegionChanged |
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const RegionState & |
rhs | ) |
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◆ RegionDefined()
bool carta::RegionState::RegionDefined |
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◆ control_points
std::vector<CARTA::Point> carta::RegionState::control_points |
◆ reference_file_id
int carta::RegionState::reference_file_id |
◆ rotation
float carta::RegionState::rotation |
◆ type
CARTA::RegionType carta::RegionState::type |
The documentation for this struct was generated from the following file: